by Dale Knauss and Jason Monberg
To create a submit button on the web, you just need to define where it is, how it looks and what happens when someone presses or hovers over it.
In virtual reality, you also have to figure out how it sounds, how it’s lit, and how it should interact with other elements in a scene. You need to decide what it should feel like to push a button, and, on different VR platforms, the button will need to be triggered by gazing at it, pointing a laser pointer at it, or simply by walking up and touching it.
And that’s just the first set of decisions you’ll have to make.